The Game
Phillip
McKenzie has given up a lot to produce the VR game that will dominate
them all. In a mere hour, millions of online gamers will download the
game and a virus into their minds.
Lisa misses her father. Her mother is a recovering junkie, and her little
brother Timmy is the only thing in this world that she cares about.
When he is taken into the game by a living virus, Lisa has no choice
but to start playing.
If the virus manages to escape the game world and enter our reality,
Mankind will suffer like never before. Mankind will understand the real
terror of a Digital Future.
And let's not forget the other players on-line. Not everyone wants to
play the part of a good guy.
Phillip McKenzie is a man obsessed with creating a video game like
no other currently on the market. He has invested five years into its
code and the release date is looming. Investors are screaming. Time
is up. Finally success pays a short lived visit as he realises something
is inside the game; something evil and looking for a way out.
Using an energy source, Phillip is dragged into the game-world and locked
in a dungeon until he finds a way for a living virus, calling itself
‘The Wanderer’, to escape the confinement of the virtual reality world.
The Wanderer knows his secrets; she has watched and helped him develop
the skills and the math required to create this digital reality. She
is also in love with him and hopes he will join her and together they
can rule the outside world. But her advances, both sexual and power
driven are rejected. She must look to the outside world for leverage.
And she finds it in the form of his daughter.
